A2 Design Inc.

Web Applications Development

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 A2 Design Inc. is a web development company with head office in Russia, Omsk. Our team is composed of trained project managers, designers, and versatile and resourceful software engineers. We provide full-cycle development: specification elaboration, web application...
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$25 - $49/hr
10 - 49
2006
Russia, Canada
A2 Design Inc.
Web Applications Development
0.00/5 (0 Reviews)
The consumer industry has introduced a concept of ‘on-demand economy’ as an economic movement to meet the customer demands for goods and services with the immediate provision. Developing an on-demand app comes under the same category when we are talking about tech-companies and consumers.  When a request for an on-demand service app is raised, on-demand delivery software needs to interrupt as a mediator between a customer and a business. Just like Zomato does for food delivery, Airbnb for hotels, and Uber does for cabs. On-demand platforms allow users to offer whatever service they want and strive to deliver it in minutes. The app connects customers with different service providers by charging a fee as the platform charges.  Types of On-Demand Apps  1. Online taxi booking services like Uber, Ola, or Lyft  2. Food delivery services like UberEats, Grubhub, Instacart, Doordash, Swiggy, and Zomato  3. Home service apps like TaskRabbit, MerryMaids, and Thumbtack  4. Gifts and flowers delivery app like Gyft, UrbanStems, and Giftagram  5. Healthcare services app like IsDocin, Pager, or Doctor on Demand  On-demand apps offer a faster and very convenient procedure to reach a product or service.   Let’s check how these apps actually work:  1. A user request is placed at first.  2. App connects the user with a service provider.  3. The service provider checks the request and accepts it.  4. Authorized payment is processed from the user’s end.  5. The provider delivers the service.  6. The customer confirms and rates the delivery afterward.  7. The payment gets deducted.  Now, at the beginning of the on-demand app development process, you should essentially consider the MVP (minimal viable product) to analyze the customer feedback and gradually expand the functionality.  Here are some basic features that need to be implemented at the development stage:  · User-friendly and customized designs  · Chatbots  · Push notifications  · Social networking integrations  · Flexibility in payment options  · The ability of tracking order and delivery status  Now comes the actual question, “How to design and develop an on-demand mobile app?” So, here comes the final checklist:  Step 1: Prepare a list of ideas related to features and functionalities that you want in the app. Choose a potential performer for app development or an experienced mobile app development company and cross-verify your ideas.  Step 2: Now, when you know the crucial features to integrate to your app, run a budget analysis. You can check for an alternative if it does not suit your budget.  Step 3: Start with the user-acceptance test to know what the actual difficulties are that a user will face while using the app. Let your users interact with your app for a while and then take the feedback. It will help you in improving.  Our experienced designers and app developers at Openxcell Technolabs can definitely help you with creating a scalable and cost-effective on-demand delivery app. Whether you choose to get a native app, a cross-platform app, or a web-based app, expert developers at Openxcell will provide you with all the solutions you need to make your app work profitably.
The consumer industry has introduced a concept of ‘on-demand economy’ as an economic movement to meet the customer demands for goods and services with the immediate provision. Developing an on-demand app comes under the same category when we are talking about tech-companies and consumers.  When a request for an on-demand service app is raised, on-demand delivery software needs to interrupt as a mediator between a customer and a business. Just like Zomato does for food delivery, Airbnb for hotels, and Uber does for cabs. On-demand platforms allow users to offer whatever service they want and strive to deliver it in minutes. The app connects customers with different service providers by charging a fee as the platform charges.  Types of On-Demand Apps  1. Online taxi booking services like Uber, Ola, or Lyft  2. Food delivery services like UberEats, Grubhub, Instacart, Doordash, Swiggy, and Zomato  3. Home service apps like TaskRabbit, MerryMaids, and Thumbtack  4. Gifts and flowers delivery app like Gyft, UrbanStems, and Giftagram  5. Healthcare services app like IsDocin, Pager, or Doctor on Demand  On-demand apps offer a faster and very convenient procedure to reach a product or service.   Let’s check how these apps actually work:  1. A user request is placed at first.  2. App connects the user with a service provider.  3. The service provider checks the request and accepts it.  4. Authorized payment is processed from the user’s end.  5. The provider delivers the service.  6. The customer confirms and rates the delivery afterward.  7. The payment gets deducted.  Now, at the beginning of the on-demand app development process, you should essentially consider the MVP (minimal viable product) to analyze the customer feedback and gradually expand the functionality.  Here are some basic features that need to be implemented at the development stage:  · User-friendly and customized designs  · Chatbots  · Push notifications  · Social networking integrations  · Flexibility in payment options  · The ability of tracking order and delivery status  Now comes the actual question, “How to design and develop an on-demand mobile app?” So, here comes the final checklist:  Step 1: Prepare a list of ideas related to features and functionalities that you want in the app. Choose a potential performer for app development or an experienced mobile app development company and cross-verify your ideas.  Step 2: Now, when you know the crucial features to integrate to your app, run a budget analysis. You can check for an alternative if it does not suit your budget.  Step 3: Start with the user-acceptance test to know what the actual difficulties are that a user will face while using the app. Let your users interact with your app for a while and then take the feedback. It will help you in improving.  Our experienced designers and app developers at Openxcell Technolabs can definitely help you with creating a scalable and cost-effective on-demand delivery app. Whether you choose to get a native app, a cross-platform app, or a web-based app, expert developers at Openxcell will provide you with all the solutions you need to make your app work profitably.
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The consumer industry has introduced a concept of ‘on-demand economy’ as an economic movement to meet the customer demands for goods and services with the immediate provision. Developing an on-demand app comes under the same category when we are talking about tech-companies and consumers. 

When a request for an on-demand service app is raised, on-demand delivery software needs to interrupt as a mediator between a customer and a business. Just like Zomato does for food delivery, Airbnb for hotels, and Uber does for cabs. On-demand platforms allow users to offer whatever service they want and strive to deliver it in minutes. The app connects customers with different service providers by charging a fee as the platform charges. 

Types of On-Demand Apps 

1. Online taxi booking services like Uber, Ola, or Lyft 

2. Food delivery services like UberEats, Grubhub, Instacart, Doordash, Swiggy, and Zomato 

3. Home service apps like TaskRabbit, MerryMaids, and Thumbtack 

4. Gifts and flowers delivery app like Gyft, UrbanStems, and Giftagram 

5. Healthcare services app like IsDocin, Pager, or Doctor on Demand 

On-demand apps offer a faster and very convenient procedure to reach a product or service.  

Let’s check how these apps actually work: 

1. A user request is placed at first. 

2. App connects the user with a service provider. 

3. The service provider checks the request and accepts it. 

4. Authorized payment is processed from the user’s end. 

5. The provider delivers the service. 

6. The customer confirms and rates the delivery afterward. 

7. The payment gets deducted. 

Now, at the beginning of the on-demand app development process, you should essentially consider the MVP (minimal viable product) to analyze the customer feedback and gradually expand the functionality. 

Here are some basic features that need to be implemented at the development stage: 

· User-friendly and customized designs 

· Chatbots 

· Push notifications 

· Social networking integrations 

· Flexibility in payment options 

· The ability of tracking order and delivery status 

Now comes the actual question, “How to design and develop an on-demand mobile app?” So, here comes the final checklist: 

Step 1: Prepare a list of ideas related to features and functionalities that you want in the app. Choose a potential performer for app development or an experienced mobile app development company and cross-verify your ideas. 

Step 2: Now, when you know the crucial features to integrate to your app, run a budget analysis. You can check for an alternative if it does not suit your budget. 

Step 3: Start with the user-acceptance test to know what the actual difficulties are that a user will face while using the app. Let your users interact with your app for a while and then take the feedback. It will help you in improving. 

Our experienced designers and app developers at Openxcell Technolabs can definitely help you with creating a scalable and cost-effective on-demand delivery app. Whether you choose to get a native app, a cross-platform app, or a web-based app, expert developers at Openxcell will provide you with all the solutions you need to make your app work profitably.

There’s a lot of confusion between UI and UX design. Some of us consider them to be one and the same. Nothing can be further from the truth because both are different as chalk and cheese.   Though they work closely with each other, they are two different disciplines altogether. While UX design is part technical and part analytical, UI design is more about graphic design.   Let’s dissect these two terms to clear the confusion about them:   UI Design in brief   UI means User Interface. It deals with the graphical layout of an application that a user interacts with. And this includes buttons that users click on, texts they read, image sliders, text entry fields, among many other things. It also includes screen layouts, interface animations, etc.   Put simply, all types of visual element, animation, or interaction are part of UI design. Even color schemes, button shapes, text font used, and more are part of UI.   In short, the look and feel of an application rest on the shoulders of UI designer. Being graphic designers, they are more concerned with the aesthetics part. More importantly, they must see that the application is interactive enough and is in keeping with the objective and personality of the app.   Plus, they need to make sure that every single visual element gels with the whole, both aesthetically, and in keeping with the app’s objective.   UX Design in brief   UX means user experience. A users’ experience depends on how easy or difficult the app is to interact with. If it’s smooth and intuitive, that means your app has a good UX design. On the other hand, if it’s confusing and leaving the users frustrated, which mean the apps’ UX has to be reworked.   User experience boils down to how users are interacting with UI elements.   So, in one sense, UX designers are mainly concerned with the UI, and this is why they find it difficult to separate the two. While UI designers are responsible for the look and feel of the UI, UX designers are in charge of seeing how the UI operates. In other words, the flow of the app is what UX is all about.   They help arrive at the structure of the interface and the functionality. How it’s to be put together and how one part of the UI should seamlessly flow into the other. To cut to the point, they decide how the interface works. If it works seamlessly, then users will have a pleasant experience. On the contrary, if the navigation proves complicated or unintuitive, then you are offering a lousy user experience.   Harmony between UX and UI   UI is more about the interface looks, while UX is how the interface works. Given that both teams work on UI, it’s crucial for them to work in harmony. Given that UX team works on the flow of the app, and that whether interface serves the info that users’ need, the UI, on the other hand, singularly focuses on how the interface elements appear on the screen. For instance, if a few more buttons need to be added to the app, UX team will rack their heads on the layout part of the buttons, while the UI team has to see how to change their design to accommodate the new layout.   The crux of it: UI design and UX design are two completely different things, but they do run into each other and are an integral part of your app’s success story. While UI is about the looks, UX is about UI interactions.
There’s a lot of confusion between UI and UX design. Some of us consider them to be one and the same. Nothing can be further from the truth because both are different as chalk and cheese.   Though they work closely with each other, they are two different disciplines altogether. While UX design is part technical and part analytical, UI design is more about graphic design.   Let’s dissect these two terms to clear the confusion about them:   UI Design in brief   UI means User Interface. It deals with the graphical layout of an application that a user interacts with. And this includes buttons that users click on, texts they read, image sliders, text entry fields, among many other things. It also includes screen layouts, interface animations, etc.   Put simply, all types of visual element, animation, or interaction are part of UI design. Even color schemes, button shapes, text font used, and more are part of UI.   In short, the look and feel of an application rest on the shoulders of UI designer. Being graphic designers, they are more concerned with the aesthetics part. More importantly, they must see that the application is interactive enough and is in keeping with the objective and personality of the app.   Plus, they need to make sure that every single visual element gels with the whole, both aesthetically, and in keeping with the app’s objective.   UX Design in brief   UX means user experience. A users’ experience depends on how easy or difficult the app is to interact with. If it’s smooth and intuitive, that means your app has a good UX design. On the other hand, if it’s confusing and leaving the users frustrated, which mean the apps’ UX has to be reworked.   User experience boils down to how users are interacting with UI elements.   So, in one sense, UX designers are mainly concerned with the UI, and this is why they find it difficult to separate the two. While UI designers are responsible for the look and feel of the UI, UX designers are in charge of seeing how the UI operates. In other words, the flow of the app is what UX is all about.   They help arrive at the structure of the interface and the functionality. How it’s to be put together and how one part of the UI should seamlessly flow into the other. To cut to the point, they decide how the interface works. If it works seamlessly, then users will have a pleasant experience. On the contrary, if the navigation proves complicated or unintuitive, then you are offering a lousy user experience.   Harmony between UX and UI   UI is more about the interface looks, while UX is how the interface works. Given that both teams work on UI, it’s crucial for them to work in harmony. Given that UX team works on the flow of the app, and that whether interface serves the info that users’ need, the UI, on the other hand, singularly focuses on how the interface elements appear on the screen. For instance, if a few more buttons need to be added to the app, UX team will rack their heads on the layout part of the buttons, while the UI team has to see how to change their design to accommodate the new layout.   The crux of it: UI design and UX design are two completely different things, but they do run into each other and are an integral part of your app’s success story. While UI is about the looks, UX is about UI interactions.

There’s a lot of confusion between UI and UX design. Some of us consider them to be one and the same. Nothing can be further from the truth because both are different as chalk and cheese.  

Though they work closely with each other, they are two different disciplines altogether. While UX design is part technical and part analytical, UI design is more about graphic design.  

Let’s dissect these two terms to clear the confusion about them:  

UI Design in brief  

UI means User Interface. It deals with the graphical layout of an application that a user interacts with. And this includes buttons that users click on, texts they read, image sliders, text entry fields, among many other things. It also includes screen layouts, interface animations, etc.  

Put simply, all types of visual element, animation, or interaction are part of UI design. Even color schemes, button shapes, text font used, and more are part of UI.  

In short, the look and feel of an application rest on the shoulders of UI designer. Being graphic designers, they are more concerned with the aesthetics part. More importantly, they must see that the application is interactive enough and is in keeping with the objective and personality of the app.  

Plus, they need to make sure that every single visual element gels with the whole, both aesthetically, and in keeping with the app’s objective.  

UX Design in brief  

UX means user experience. A users’ experience depends on how easy or difficult the app is to interact with. If it’s smooth and intuitive, that means your app has a good UX design. On the other hand, if it’s confusing and leaving the users frustrated, which mean the apps’ UX has to be reworked.  

User experience boils down to how users are interacting with UI elements.  

So, in one sense, UX designers are mainly concerned with the UI, and this is why they find it difficult to separate the two. While UI designers are responsible for the look and feel of the UI, UX designers are in charge of seeing how the UI operates. In other words, the flow of the app is what UX is all about.  

They help arrive at the structure of the interface and the functionality. How it’s to be put together and how one part of the UI should seamlessly flow into the other. To cut to the point, they decide how the interface works. If it works seamlessly, then users will have a pleasant experience. On the contrary, if the navigation proves complicated or unintuitive, then you are offering a lousy user experience.  

Harmony between UX and UI  

UI is more about the interface looks, while UX is how the interface works. Given that both teams work on UI, it’s crucial for them to work in harmony. Given that UX team works on the flow of the app, and that whether interface serves the info that users’ need, the UI, on the other hand, singularly focuses on how the interface elements appear on the screen. For instance, if a few more buttons need to be added to the app, UX team will rack their heads on the layout part of the buttons, while the UI team has to see how to change their design to accommodate the new layout.  

The crux of it: UI design and UX design are two completely different things, but they do run into each other and are an integral part of your app’s success story. While UI is about the looks, UX is about UI interactions.

Android and IOS are the two driving versatile mobile app development platforms that are drifting in the mobile world. Both Google applications and Apple has its very own rules for planning mobile applications & help programer bring their creation forthright.     5 key differences in designing native iOS applications versus native Android applications are:    1. Home Button   Android and iOS devices have differences in the home button. In iOS, it has a solitary button to arrive at home or return to the previous page, though Android comprises of three buttons to explore - back, home, and overview. Subsequently while designing iOS applications; designers need to build up the single route button to enable the client to discover a path back to the past screen.   2. Navigation Bar   The Navigation bar demonstrates the name, logo, and data when the application is launched. Likewise, space presents insights regarding battery, time, organize, and so forth. An almost no distinction about navigation bar among iOS and Android is that in Android, the bar is on the left part and in iOS, it is on the inside.   3. Methods of Navigation   Methods of navigation are diverse in the two frameworks. Android utilizes a drawer menu design in which the rundown of components is appeared as a drop-down rundown, in one piece of the screen, and iOS has the tab bar at the screen's bottom.  4. Floating Action Button   Floating action button is one of the character parts of Android. The capacity of the floating action button is to show ordinarily utilized alternatives. In Android, its area is in various parts, and in iOS, a similar button is called the "Call to Action" button, which is on the upper right corner.   5. Typography   Android and iOS have their very own framework fonts styles. Android utilizes Roboto, and iOS utilizes the San Francisco system fonts. Android's Material Design utilizes huge text dimensions and its format contrasted with iOS. What's more, Android uses a blank area in the middle of the writings.
Android and IOS are the two driving versatile mobile app development platforms that are drifting in the mobile world. Both Google applications and Apple has its very own rules for planning mobile applications & help programer bring their creation forthright.     5 key differences in designing native iOS applications versus native Android applications are:    1. Home Button   Android and iOS devices have differences in the home button. In iOS, it has a solitary button to arrive at home or return to the previous page, though Android comprises of three buttons to explore - back, home, and overview. Subsequently while designing iOS applications; designers need to build up the single route button to enable the client to discover a path back to the past screen.   2. Navigation Bar   The Navigation bar demonstrates the name, logo, and data when the application is launched. Likewise, space presents insights regarding battery, time, organize, and so forth. An almost no distinction about navigation bar among iOS and Android is that in Android, the bar is on the left part and in iOS, it is on the inside.   3. Methods of Navigation   Methods of navigation are diverse in the two frameworks. Android utilizes a drawer menu design in which the rundown of components is appeared as a drop-down rundown, in one piece of the screen, and iOS has the tab bar at the screen's bottom.  4. Floating Action Button   Floating action button is one of the character parts of Android. The capacity of the floating action button is to show ordinarily utilized alternatives. In Android, its area is in various parts, and in iOS, a similar button is called the "Call to Action" button, which is on the upper right corner.   5. Typography   Android and iOS have their very own framework fonts styles. Android utilizes Roboto, and iOS utilizes the San Francisco system fonts. Android's Material Design utilizes huge text dimensions and its format contrasted with iOS. What's more, Android uses a blank area in the middle of the writings.

Android and IOS are the two driving versatile mobile app development platforms that are drifting in the mobile world. Both Google applications and Apple has its very own rules for planning mobile applications & help programer bring their creation forthright.  

 

5 key differences in designing native iOS applications versus native Android applications are:   

1. Home Button  

Android and iOS devices have differences in the home button. In iOS, it has a solitary button to arrive at home or return to the previous page, though Android comprises of three buttons to explore - back, home, and overview. Subsequently while designing iOS applications; designers need to build up the single route button to enable the client to discover a path back to the past screen.  

2. Navigation Bar  

The Navigation bar demonstrates the name, logo, and data when the application is launched. Likewise, space presents insights regarding battery, time, organize, and so forth. An almost no distinction about navigation bar among iOS and Android is that in Android, the bar is on the left part and in iOS, it is on the inside.  

3. Methods of Navigation  

Methods of navigation are diverse in the two frameworks. Android utilizes a drawer menu design in which the rundown of components is appeared as a drop-down rundown, in one piece of the screen, and iOS has the tab bar at the screen's bottom. 

4. Floating Action Button  

Floating action button is one of the character parts of Android. The capacity of the floating action button is to show ordinarily utilized alternatives. In Android, its area is in various parts, and in iOS, a similar button is called the "Call to Action" button, which is on the upper right corner.  

5. Typography  

Android and iOS have their very own framework fonts styles. Android utilizes Roboto, and iOS utilizes the San Francisco system fonts. Android's Material Design utilizes huge text dimensions and its format contrasted with iOS. What's more, Android uses a blank area in the middle of the writings.

Today, people are immensely relying on smart-devices and technology for various reasons. In 2016, the 28% percentage of people were using smartphones all around the world, but now it is expected to touch 6.1 billion by the year 2020. Mobile apps and easily accessible websites have become the primary information source for users from anywhere and anytime. Beyond information gathering and communication, smartphone experiences have become useful for many different services and features like placing food orders, banking, healthcare tracking, and shopping. But designing an enjoyable and usable mobile experience is more important than anything else in this arena. Sometimes, the basic usability interface design principles help in triggering out positive reactions from the user. For example, Top-10 UX and Design Principles for Mobile App Development 1. Content Prioritization 2. Target Size of Touchscreens 3. Navigation should be Intuitive 4. Text Content should be Legible 5. Provision for User Control 6. Clearly Visible Interface Elements 7. Minimize Load of Data Input 8. Hand Position Controls 9. Create a Seamless Experience 10. Design Testing Content Prioritization: Researches revealed that 8 seconds are enough to decide whether it is worth giving attention to something or not. I recommend you to keep the interface elements to the minimum while designing your products. Simple designs easily associate with the products and ensure enhanced user engagement. Only essential contents and functionalities should be displayed. Small screens are consists of limited space and so, the secondary contents could be available through a menu. The menu list should be simple and not confusing, and icons should be used instead of text. Target Size of Touchscreens: Here, the important part of the design is to make interface elements sufficient enough to capture touch screen actions, but the challenge is to do it within the limited screen space. According to the guidelines, the minimum target size of Apple’s iPhone Human Interface should be 44 pixels wide x 44 pixels tall. In Windows phone, the touch target of a UI design must be of size 7mm/26px to 9mm/34px. Not just the size of the target is important, but also the spacing between targets. Action buttons should not be too close to each other. Navigation should be Intuitive: Users should learn to navigate through your app. Pathways should be clear, and it should not take too much time and effort to discover how to browse through your product. Users would not accept switching between the pages and apps unwillingly. Complexities, in this way, may lead you to lose your users. Text Content should be Legible: Readability is the key to mobile topography. Your content should be readable, and your designs should be clean and communicating. A simple layout should deliver your message correctly. Text font size should not be smaller than 16 pixels (or 11 points) and not much larger unnecessarily. It may result in awkward hyphenation and breaks and can take longer to read. As per a good rule of thumb, ‘spacing and layout should be proper, and only 30–40 characters per line should be used in a mobile site.’ Provision for User Control: Here, you allow your users to take decisions to personalize their journey. Control actions enable users to change settings, control notifications and cancel activities. Users should know about the integration status and other types of feedback into your interface without any disturbance to the workflow. This provides users with a sense of freedom and transparency. Clearly Visible Interface Elements:There should be sufficient contrast between content and background in your designs, even during the sunlight. According to WC3’s Web Content Accessibility Guidelines, there is a certain recommended contrast ratio for images and texts that should be followed. Just test the text and background before presenting it to the final user. Minimize Load of Data Input: You should minimize the need to enter data in your designs as it is painful as well as annoying to read and type huge texts on small devices. Providing auto-complete, location detection, and recent search history functions help in reducing data entry requirements and accelerate the experience. Keyboard variations should be displayed depending upon the required data. For example, a numeric keypad provides faster input for the phone numbers. Hand Position Controls: While you are creating mobile controls, you should pay careful attention to the hand positions. Research indicates that 49% of people operate their mobile phones with just one thumb. Such kind of statistics is useful in establishing the design functions. For example, the ‘delete’ button is placed in a place that is harder to reach to avoid errors. Create a Seamless Experience: Mobile designs should be functional, flexible, and responsive, and synchronization across devices is the key priority for seamless user experience. Unnecessary friction, exaggerated steps, and page loading wastes a lot of time of the users. Hence, it is always better to focus on critical user goals like using a camera for scanning barcodes, GPS to identify locations and touch ID instead of the pass-codes. Design Testing: Test the design early and test it regularly. Usability testing makes your product successful in the market. It is always better to check different layouts, features, and variations of your designs, considering the user-centered approach in mind. I hope the above-discussed points are enough to understand how important design principles are to follow for acquiring the maximum level of user satisfaction. Now, here I am suggesting you the top-10 mobile app development frameworks that are expected to be highly adopted in the year 2020. 1. React Native 2. Xamarin 3. Ionic 4. Flutter 5. Corona SDK 6. Adobe PhoneGap 7. Mobile Angular UI 8. Native Scripts 9. Intel XDK 10. JQuery Mobile Now, explore the variety of options for mobile app development frameworks given above and try getting the best customer experience using the trusted and tested design principles.
Today, people are immensely relying on smart-devices and technology for various reasons. In 2016, the 28% percentage of people were using smartphones all around the world, but now it is expected to touch 6.1 billion by the year 2020. Mobile apps and easily accessible websites have become the primary information source for users from anywhere and anytime. Beyond information gathering and communication, smartphone experiences have become useful for many different services and features like placing food orders, banking, healthcare tracking, and shopping. But designing an enjoyable and usable mobile experience is more important than anything else in this arena. Sometimes, the basic usability interface design principles help in triggering out positive reactions from the user. For example, Top-10 UX and Design Principles for Mobile App Development 1. Content Prioritization 2. Target Size of Touchscreens 3. Navigation should be Intuitive 4. Text Content should be Legible 5. Provision for User Control 6. Clearly Visible Interface Elements 7. Minimize Load of Data Input 8. Hand Position Controls 9. Create a Seamless Experience 10. Design Testing Content Prioritization: Researches revealed that 8 seconds are enough to decide whether it is worth giving attention to something or not. I recommend you to keep the interface elements to the minimum while designing your products. Simple designs easily associate with the products and ensure enhanced user engagement. Only essential contents and functionalities should be displayed. Small screens are consists of limited space and so, the secondary contents could be available through a menu. The menu list should be simple and not confusing, and icons should be used instead of text. Target Size of Touchscreens: Here, the important part of the design is to make interface elements sufficient enough to capture touch screen actions, but the challenge is to do it within the limited screen space. According to the guidelines, the minimum target size of Apple’s iPhone Human Interface should be 44 pixels wide x 44 pixels tall. In Windows phone, the touch target of a UI design must be of size 7mm/26px to 9mm/34px. Not just the size of the target is important, but also the spacing between targets. Action buttons should not be too close to each other. Navigation should be Intuitive: Users should learn to navigate through your app. Pathways should be clear, and it should not take too much time and effort to discover how to browse through your product. Users would not accept switching between the pages and apps unwillingly. Complexities, in this way, may lead you to lose your users. Text Content should be Legible: Readability is the key to mobile topography. Your content should be readable, and your designs should be clean and communicating. A simple layout should deliver your message correctly. Text font size should not be smaller than 16 pixels (or 11 points) and not much larger unnecessarily. It may result in awkward hyphenation and breaks and can take longer to read. As per a good rule of thumb, ‘spacing and layout should be proper, and only 30–40 characters per line should be used in a mobile site.’ Provision for User Control: Here, you allow your users to take decisions to personalize their journey. Control actions enable users to change settings, control notifications and cancel activities. Users should know about the integration status and other types of feedback into your interface without any disturbance to the workflow. This provides users with a sense of freedom and transparency. Clearly Visible Interface Elements:There should be sufficient contrast between content and background in your designs, even during the sunlight. According to WC3’s Web Content Accessibility Guidelines, there is a certain recommended contrast ratio for images and texts that should be followed. Just test the text and background before presenting it to the final user. Minimize Load of Data Input: You should minimize the need to enter data in your designs as it is painful as well as annoying to read and type huge texts on small devices. Providing auto-complete, location detection, and recent search history functions help in reducing data entry requirements and accelerate the experience. Keyboard variations should be displayed depending upon the required data. For example, a numeric keypad provides faster input for the phone numbers. Hand Position Controls: While you are creating mobile controls, you should pay careful attention to the hand positions. Research indicates that 49% of people operate their mobile phones with just one thumb. Such kind of statistics is useful in establishing the design functions. For example, the ‘delete’ button is placed in a place that is harder to reach to avoid errors. Create a Seamless Experience: Mobile designs should be functional, flexible, and responsive, and synchronization across devices is the key priority for seamless user experience. Unnecessary friction, exaggerated steps, and page loading wastes a lot of time of the users. Hence, it is always better to focus on critical user goals like using a camera for scanning barcodes, GPS to identify locations and touch ID instead of the pass-codes. Design Testing: Test the design early and test it regularly. Usability testing makes your product successful in the market. It is always better to check different layouts, features, and variations of your designs, considering the user-centered approach in mind. I hope the above-discussed points are enough to understand how important design principles are to follow for acquiring the maximum level of user satisfaction. Now, here I am suggesting you the top-10 mobile app development frameworks that are expected to be highly adopted in the year 2020. 1. React Native 2. Xamarin 3. Ionic 4. Flutter 5. Corona SDK 6. Adobe PhoneGap 7. Mobile Angular UI 8. Native Scripts 9. Intel XDK 10. JQuery Mobile Now, explore the variety of options for mobile app development frameworks given above and try getting the best customer experience using the trusted and tested design principles.

Today, people are immensely relying on smart-devices and technology for various reasons. In 2016, the 28% percentage of people were using smartphones all around the world, but now it is expected to touch 6.1 billion by the year 2020.

Mobile apps and easily accessible websites have become the primary information source for users from anywhere and anytime. Beyond information gathering and communication, smartphone experiences have become useful for many different services and features like placing food orders, banking, healthcare tracking, and shopping.

But designing an enjoyable and usable mobile experience is more important than anything else in this arena. Sometimes, the basic usability interface design principles help in triggering out positive reactions from the user. For example,

Top-10 UX and Design Principles for Mobile App Development

1. Content Prioritization

2. Target Size of Touchscreens

3. Navigation should be Intuitive

4. Text Content should be Legible

5. Provision for User Control

6. Clearly Visible Interface Elements

7. Minimize Load of Data Input

8. Hand Position Controls

9. Create a Seamless Experience

10. Design Testing

Content Prioritization: Researches revealed that 8 seconds are enough to decide whether it is worth giving attention to something or not. I recommend you to keep the interface elements to the minimum while designing your products. Simple designs easily associate with the products and ensure enhanced user engagement.

Only essential contents and functionalities should be displayed. Small screens are consists of limited space and so, the secondary contents could be available through a menu. The menu list should be simple and not confusing, and icons should be used instead of text.

Target Size of Touchscreens: Here, the important part of the design is to make interface elements sufficient enough to capture touch screen actions, but the challenge is to do it within the limited screen space.

According to the guidelines, the minimum target size of Apple’s iPhone Human Interface should be 44 pixels wide x 44 pixels tall.

In Windows phone, the touch target of a UI design must be of size 7mm/26px to 9mm/34px.

Not just the size of the target is important, but also the spacing between targets. Action buttons should not be too close to each other.

Navigation should be Intuitive: Users should learn to navigate through your app. Pathways should be clear, and it should not take too much time and effort to discover how to browse through your product. Users would not accept switching between the pages and apps unwillingly. Complexities, in this way, may lead you to lose your users.

Text Content should be Legible: Readability is the key to mobile topography. Your content should be readable, and your designs should be clean and communicating. A simple layout should deliver your message correctly.

Text font size should not be smaller than 16 pixels (or 11 points) and not much larger unnecessarily. It may result in awkward hyphenation and breaks and can take longer to read.

As per a good rule of thumb, ‘spacing and layout should be proper, and only 30–40 characters per line should be used in a mobile site.’

Provision for User Control: Here, you allow your users to take decisions to personalize their journey. Control actions enable users to change settings, control notifications and cancel activities.

Users should know about the integration status and other types of feedback into your interface without any disturbance to the workflow. This provides users with a sense of freedom and transparency.

Clearly Visible Interface Elements:There should be sufficient contrast between content and background in your designs, even during the sunlight. According to WC3’s Web Content Accessibility Guidelines, there is a certain recommended contrast ratio for images and texts that should be followed. Just test the text and background before presenting it to the final user.

Minimize Load of Data Input: You should minimize the need to enter data in your designs as it is painful as well as annoying to read and type huge texts on small devices. Providing auto-complete, location detection, and recent search history functions help in reducing data entry requirements and accelerate the experience.

Keyboard variations should be displayed depending upon the required data. For example, a numeric keypad provides faster input for the phone numbers.

Hand Position Controls: While you are creating mobile controls, you should pay careful attention to the hand positions. Research indicates that 49% of people operate their mobile phones with just one thumb. Such kind of statistics is useful in establishing the design functions. For example, the ‘delete’ button is placed in a place that is harder to reach to avoid errors.

Create a Seamless Experience: Mobile designs should be functional, flexible, and responsive, and synchronization across devices is the key priority for seamless user experience.

Unnecessary friction, exaggerated steps, and page loading wastes a lot of time of the users. Hence, it is always better to focus on critical user goals like using a camera for scanning barcodes, GPS to identify locations and touch ID instead of the pass-codes.

Design Testing: Test the design early and test it regularly. Usability testing makes your product successful in the market. It is always better to check different layouts, features, and variations of your designs, considering the user-centered approach in mind.

I hope the above-discussed points are enough to understand how important design principles are to follow for acquiring the maximum level of user satisfaction.

Now, here I am suggesting you the top-10 mobile app development frameworks that are expected to be highly adopted in the year 2020.

1. React Native

2. Xamarin

3. Ionic

4. Flutter

5. Corona SDK

6. Adobe PhoneGap

7. Mobile Angular UI

8. Native Scripts

9. Intel XDK

10. JQuery Mobile

Now, explore the variety of options for mobile app development frameworks given above and try getting the best customer experience using the trusted and tested design principles.

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A2 Design Inc.
Kuybysheva, 43, Omsk, Omsk 644070
Russia
+1 (647) 725-9752
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A2 Design Inc.
L5N 8G5, Mississauga, Ontario
Canada
+1 (647) 725-9752
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