Please introduce your company and give a brief about your role within the company?
Quytech is a software solutions provider with expertise in several domains such as Mobile App Development, Augmented and Virtual Reality, Computer Vision and Artificial Intelligence. We have been providing solutions to both Enterprises and Startups. Some of our clients include ExxonMobil, Pernod Ricard, Honda Power Products and more.
I am the Co-founder and Managing Director of the company.
What was the idea behind starting this organization?
We started Quytech in 2010 as a pure play Apps company. Initially, we started off developing apps. It was then an early market and then we soon shifted to a B2B model.
What are your company’s business model–in house team or third party vendors/ outsourcing?
Quy Technology's team is completely in-house.
How is your business model beneficial from a value addition perspective to the clients compared to other companies' models?
In spite of all the competition, there are some good reasons why some of our clients choose us over other service providers. First off when we take over a project, we offer consultancy services to the clients and also make sure they are aware of the improvements that we could bring to the table. Second, a lot of clients are not aware of the latest technologies or techniques to enhance their apps and software. So, we use our vast experience to guide them. This, in turn, helps them gain better visibility to their product roadmap and also develop a better vision for the product.
We usually operate in 2 business models; first, to provide a fixed scope engineered product. Second, to provide a rolling cost service.
What industries do you generally cater to? Are your customers repetitive? If yes, what ratio of clients has been repetitive to you?
We have worked across 10 different industries; Oil and gas, Automotive, Power, Liquor, Real Estate, Hospitality, Retail, FMCG, CPG, Pharma, Stationary, Diary, Electricals, and many others.
Mention the objectives or the parameters critical in determining the time frame of developing a mobile app.
A couple of critical criteria that we account for include: First: the nature and complexity of the mobile app. Second, the turnaround time combined with the feedbacks. The time taken to gather feedback and embed the same in the app is what delays the development process of most of the apps. We can’t blame the clients because certain things become clear to them only once they start using the app.
How much effort in terms of time goes into developing the front end and back end of a mobile app?
It depends. A typical app usually takes 3-4 months to get developed. Depending on the complexity the backend may take 60-90 man days. The front end development might take a similar number of days.
What are the key parameters to be considered before selecting the right platform for a mobile application?
There are a few very important criteria for considering the right platform:-
1. Open source vs closed source – If the platform is open source, it’s possible for a developer to modify and add code to the platform if required. So, even if there are limitations to the platform, being open source helps. For closed source, one is always dependant on the platform owner to update the new features and capabilities.
2. Availability of Talent – Are developers easily available for the platform? If not, it’s very difficult to ramp up a team quickly if required.
3. Extensibility- Can the platform be extended to incorporate any new feature that may come up?
4. Cost-effectiveness – Some of the platforms are not cost effective and the developers end up writing separate code base for both Android and iOS. We strongly discourage using them as they have no particular benefit.
5. Prebuilt forms, drag and drop editors – A platform which has components readily available and can be used re-used can be a great help. It helps speed up the work and also maintains the quality of the apps.
Which platform do you suggest your clients to begin with when they approach you with an idea (Android or iOS) and why?
We suggest Native platforms; Swift for iOS and Java for Android. The reasons are many. Over the last 10 years a lot of cross development platforms have come up and none have been very successful in causing the shift to them. Also, from a cost-benefit analysis viewpoint, considering the limitations of these cross development platforms, the limitations and costs outweigh the effort.
But we do have a cross-platform team that works on Ionic, React Native platforms. From a client perspective, we don’t see a lot of cost benefits but sometimes the clients are convinced that there wasn’t a single code base for both the apps.
Android or iOS, Native or Hybrid — which platform is best to use to build your app? What are your recommendations?
We suggest Native platforms; Swift for iOS and Java for Android. The reasons are many. Over the last 10 years a lot of cross development platforms have come up and none have been very successful in terms of widespread adoption. Also, from a cost-benefit analysis, considering the limitations of these cross development platforms, something the limitations and costs outweigh the effort.
What are the key factors that you consider before deciding the cost of a mobile application?
The majority of the costs depends only on the effort that is required to develop the mobile app. The main factors include the complexity of the app development, integration complexity, communication overhead, testing complexity, etc.
What kind of payment structure do you follow to bill your clients? Is it Pay per Feature, Fixed Cost, Pay per Milestone (could be in phases, months, versions etc.)
We usually follow either may per milestone or pay per developer hour.
Do you take in projects which meet your basic budget requirement? If yes, what is the minimum requirement? If no, on what minimum budget you have worked for?
Yes. We usually take projects which are at least 10,000 USD. Below this budget its very difficult to justify the sales time spent on the project.
What is the price range (min and max) of the projects that you catered to in 2018?
In 2018, our projects ranged from 10,000 USD to 200,000 USD.
Which business model do you suggest to your clients enabling them to generate revenue from mobile applications? Why?
This depends on the type of app that the client is planning to build. Transaction-based apps can easily be monetized by the commission.
The monetization of content-based apps or games is tricky. Ads are usually not preferred by the user. Data gathering and analysis can be used to monetize these apps. But for these monetization comes a lot later.
B2B or productivity apps are the easiest to monetize and the customers are willing to pay very early in the cycle.
Kindly share your feedback on how GoodFirms has been doing so far in increasing your visibility among potential clients.
We see GoodFirms as a partner in helping the potential clients discover the right service provider. GoodFirms have helped us gain visibility and it’s a great value-add.