BOA XR builds spatial-computing products for every headset and smart glass.

BOA XR is a deep-tech XR studio building spatial-computing products for every XR headset and smart-glass platform. We are not a generalist software agency that lists VR as one line item among dozens of services — we focus exclusively on spatial computing, XR development, and computer-vision-powered XR tooling. Every project benefits from deep platform expertise, production-tested workflows, and a team that builds in headsets every day.

What we build: custom VR applications, training and safety simulations, VR games, architectural and real-estate walkthroughs, medical and healthcare VR, WebVR/WebXR experiences, and spatial-computing stacks for enterprise scenarios where mixed reality has to work reliably at scale — not just in demo environments. We also operate our own product line: two consumer mixed-reality games in active development (Pollomono and Caterwaller), and FritzNoMo, a multimodal spatial intelligence and execution platform built for cross-vertical enterprise and defense use cases, currently in stealth.

We cover the full lifecycle from concept and prototyping through production development, device testing, store submission and ongoing support. Engagement models include fixed-price, time & materials, and dedicated team. Headquartered in Chennai, India and incubated at the iTNT Hub at Anna University; clients worldwide.

India India
iTNT Hub, Anna University, Sir C V Raman Science Block, 3rd Floor, Kotturpuram, Chennai, Tamil Nadu 600025
+91 904 221 2148
NA
2 - 9
2023

Why BOA XR?

  • End-to-end XR - concept to App-Store launch
  • Multi-headset fluency - Quest, Vision Pro, PICO
  • We ship our own XR products, not just code

Service Focus

Focus of Game Development
  • Unity 3D Game Development - 5%
  • 3D Game Development - 5%
  • Art - 5%
  • Animation - 5%
  • Videos - 5%
  • Sound - 5%
  • AR Game Development - 45%
  • VR Game Development - 15%
  • Cross Platform Game Development - 5%
  • Unreal Engine - 5%
Focus of Artificial Intelligence
  • Computer Vision - 80%
  • Image Annotation - 10%
  • Video Annotation - 10%

Industry Focus

  • Gaming - 50%
  • Government - 15%
  • Defense & Aerospace - 15%
  • Art, Entertainment & Music - 5%
  • Other - 15%

Client Focus

50% Small Business
25% Large Business
25% Medium Business

AI Tools & Purpose

Claude Claude

We use Claude Code for quick design and ideation

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