Independent Games. Thoughtful Development.

Divna Interactive d.o.o. is an independent game development studio based in Croatia. The studio follows a dual approach, creating original in-house game projects while also delivering carefully selected professional development services to partners and clients.

Divna Interactive focuses on systems-driven design, technical precision, and long-term sustainability throughout the entire development process. The studio is currently developing its original PC title Space Commando Assault, a story-driven sci-fi action game, with room for future expansion to additional platforms.

Croatia Croatia
Tonzino 27A, Rijeka, Primorje-Gorski Kotar 51000
+385998691509
NA
2 - 9
2026

Service Focus

Focus of Game Development
  • Unity 3D Game Development - 100%

Industry Focus

  • Gaming - 50%
  • Information Technology - 50%

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Client Portfolio of Divna Interactive d.o.o.

Project Industry

  • Gaming - 100.0%

Major Industry Focus

Gaming

Project Cost

  • Not Disclosed - 100.0%

Common Project Cost

Not Disclosed

Project Timeline

  • Not Disclosed - 100.0%

Project Timeline

Not Disclosed

Portfolios: 1

Space Commando Assault

Space Commando Assault

  • Space Commando Assault screenshot 1
  • Space Commando Assault screenshot 2
  • Space Commando Assault screenshot 3
  • Space Commando Assault screenshot 4
  • Space Commando Assault screenshot 5
Not Disclosed
Not Disclosed
Gaming

Space Commando Assault is a story-driven, top-down sci-fi action shooter currently in active development, focused on delivering a tightly crafted single-player experience.

The project combines fast-paced, precision-based combat with exploration across handcrafted environments, emphasizing controlled pacing, meaningful encounters, and strong narrative integration.

Gameplay is built around a dual progression system, where both the player and weapons evolve through use, encouraging diverse playstyles and long-term engagement. Players navigate mission-driven scenarios, manage resources, and adapt to increasingly challenging enemy encounters within a cohesive sci-fi setting.

Unlike procedural approaches, all levels are carefully designed to ensure consistent flow, readability, and immersive atmosphere. The experience is structured as a focused campaign, delivering a complete and polished gameplay loop.

The project is developed in Unity and currently features implemented core systems including player controls, combat mechanics, AI behavior, progression systems, and mission framework.

Divna Interactive welcomes potential publishing partners, investors, and industry collaborators interested in discussing the project and exploring future opportunities.