Concept art. Images. Design.
Modeling (organic and hard surfaces), characters. props, textures, rigging & skinning, animation, landscape design, level design, FX design.
C++ and other languages, code reading, third-party system integration, real-time motion tracking (SteamVR, OptiTrack), inverse kinematics, VR (HTC Vive, Oculus RIFT, Gear VR, Leap Motion), multiplayer etc. Our programming skills go far beyond this list!
- Neural networks:
CoreML, Keras, TensorFlow
- Unreal Engine 4:
Optimizations GT RT, loading Optimizations, async loading/tasks, AI, EQS, net code, custom replication, UE4 Dedicated/liten servers, integration of custom Hardware & software in UE4, writing plugins, knowledge of the engine code and how to change it, development for IOS (AR), shaders (materials) and HLSL, inverse kinematic.