Overview

About Moonmana Games

Moonmana is a reputable European Game Development and Art Production Studio creating top-notch games for global clients.

Our mission is to help our clients grow their business by providing a best-in-class outsourcing services reinforced with skilled expertise and on-time delivery.

Top facts about Moonmana:

  • 14+ years of experience in game development

  • 50+ largest global clients

  • 70+ professional game developers and artists

  • 70+ games successfully delivered

  • 90% of our partners are returning clients

  • 100% customer satisfaction

What makes us stand out from the crowd is an experience in developing our own successful IPs.

Our clients are included in Forbes TOP 13 List of the most valuable video game companies.

Moonmana is honored to be chosen as a long-term partner of well-known publicly listed companies.

Key Clients:

Warner Brothers, Glu Mobile - parent company EA, Azerion, Saber Interactive - parent company Embracer Group, Laguna Games, Rollic - parent company Zynga, Gameforge, Ruby Games - parent company Rovio, Dmarket, Azur Games, Parimatch, Homa Games, TapNation, Lion Studios, Coda, Beatshapers, Zplay, Mistplay.

What clients say

Review Analytics of Moonmana Games

Every review is verified through Goodfirms before it's published.

4.99 Verified Reviews
Quality4.8
Schedule & Timing4.8
Communication5.0
Overall5.0
Review Summary
Summarized from 9 verified reviews · Updated August 2026
Clients consistently praise Moonmana Games for reliable, timely delivery of high-quality game development work across multiple platforms and services. The team is noted for strong technical expertise, responsive communication, and effective collaboration, with particular strength in art, design, and development support. Projects are completed on schedule, and the company demonstrates a dedicated, straightforward approach to understanding and executing client needs.
✦ AI-generated summary. May not reflect every review.
Detailed Reviews of Moonmana Games
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What reviewers mention most

Alex Bern
Alex Bern, Chief Product Officer at UbisoftVerified Review
Posted on Mar 13, 2023

Moonmana was a pleasure to collaborate with due to their exceptional delivery of 2D Art.

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

Our team initiated the development of an action RPG and needed to outsource 2D art services, so we approached Moonmana for assistance. From the outset, the design process was impressively streamlined, meeting all of our specifications. Throughout the project, we were kept updated with concise briefings; and all the communication was seamless. Moonmana's professional artists delivered high-quality, semi-realistic 2D characters promptly, and we thoroughly enjoyed our collaboration with them. We highly recommend their services and plan to work with them again on future co-development projects.

Thomas GripVerified Review
Posted on Oct 7, 2022

Good work at reasonable fast and easy to integrate with the rest of the team

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

We hired Moonmana to work on two apps that we didn't have time to. We specified what needed to be done and they did just that. I think overall the process was easy and they were good to deal with. They did what we needed from them and we are happy with the results. Only minor issues, but I guess that comes with hiring outsources, is that nothing beyond was done. There were still some fairly obvious issues, but since it lied outside of their specs they didn't fix that. Take that as a good or bad thing.

Alexander Bakharev
Alexander Bakharev, Product Owner at X-FLOWVerified Review
Posted on Sep 6, 2022

They listened to our needs, researched, and made a great 2D Art for us

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

We worked together on creating characters, environment and animations in 2020-2021 for a mobile game (under NDA). We saw their portfolio and it perfectly matched our project as we had very specific requirements. We were convinced they would be ideal partners to work with - so we hired them. Their rapidness without compromising on the quality was amazing. They were easy to work and communicate with. They shared updates from time to time in slack. The workflow was pretty well defined. They produced amazing 2D art and went beyond our expectations.

Alexey Menshikov 🇺🇦
Alexey Menshikov 🇺🇦, CEO at BeatshapersVerified Review
Posted on Jul 29, 2022

Multi consoles (PlayStation, Xbox, Nintendo Switch) port help done well

Overall rating5.0
Quality4.0
Communication5.0
Schedule & Timing4.0
Game Development

Some time ago we were looking for a team that will assist us with porting our game from PC to consoles, so we asked Moonmana to help us. We really enjoyed the way Moonmana team has made this project done: their engineers are fast learners and did their best in order to provide high-quality service. We were also amazed by the transparent communication - Moonmana corresponded daily about the updates and improvements, so they put client satisfaction at the top of their list. Moonmana team ported our game in Unity from PC to consoles, ensuring full compliance with PS4, Xbox One, and Switch requirements as well as providing other improvements that helped to level up the game. We would definitely recommend other companies to work with Moonmana as we were impressed by the team’s expertise, communication and quick turnaround time.

Catalin Barascu
Catalin Barascu, Chief Marketing Officer at IBM Central and Eastern EuropeVerified Review
Posted on Jul 21, 2022

A perfect start in our professional relationship! We are very satisfied with the deliveries so far.

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Software Development

We have signed a frame agreement and concluded the first small part of our contract. Great service delivered for our first milestone and we are looking forward to continue our relationship after the summer.

Catherine Kapustina
Catherine Kapustina, Accounting and Administrative Assistant at Cartesia EducationVerified Review
Posted on Jun 6, 2022

Moonmana did a great job in developing from scratch our endless running game on time and in high-quality.

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

We contacted Moonmana with a request to create a casual runner game, and we wanted to have it done in 8 months. We were amazed by how quickly the game was developed: our runner was delivered timely and the team has carefully considered all our requirements and schedule. Moreover, Moonmana dedicated team of Unity engineers, 3D artists, game & level designers and QA professionally coped with this project. Exactly as we need. Moonmana was a right fit for us with a clear commitment from their side and visible results. Strongly recommend them!

Michael Louw, Senior Game Producer at AzerionVerified Review
Posted on May 13, 2022

We have good experiences working with MoonMana. Delivery is timely and of high quality.

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Software DevelopmentGame Development

MoonMana has been a trusted partner for Azerion Casual game studio for a few years. They contributed to some of our studios biggest hit titles. MoonManas team is very versatile. They deliver quality art, design and development support for multiple game genres. They do a great job at interpreting and executing on our requirements. We have good experiences working with MoonMana. Delivery is timely and of high quality. At Azerion Casual game studio we recommend working with MoonMana.

Robert Hoeft, Co-Founder & Game Developer at at Alien WormVerified Review
Posted on May 6, 2022

Open-world zombie game project developed with Unity - Awesome Work!

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

We chose them as a vendor because our project required a lot of experience and a vast amount of work to be done, which Moonmana did perfectly. We also paid attention to their portfolio, which is quite impressive. We have created a set of project requirements and a budget for it. As a result, the developers team has professionally carried out procedurally-generated content for a turn-based and an open-world zombie game on the Unity engine. The game turned out to be functioning amazingly.

Andrey Zolotarenko
Andrey ZolotarenkoVerified Review
Posted on Apr 11, 2022

I strongly recommend Moonmana, as a reliable and trustworthy partner.

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

It’s been a challenge for us to find the right game development studio, as it is quite hard to choose a responsible partner to rely on. We chose Moonmana as they have worked with top-notch gaming companies for many years, and provided a fascinating portfolio. We had no experience in game development before, and Moonmana studio helped us to create our first game, – Unity-based multiplayer PvP collectible card game, integrated with our own blockchain and with real-time YouTube celebrities. Moonmana provided exceptional communication and step-by-step guided us from the pre-production to the release. All Unity developers from the Moonmana are highly experienced senior-level engineers which performed a really mature approach. Moonmana’s crew has been working closely with our in-house team of engineers, performing the perfect co-development synergy that culminated with the game release within a very strict deadline.

Focus

Service Focus of Moonmana Games

How the team's effort is distributed across services.

100%

Industries Focus

100%

Client Focus

Small Business30%
Medium Business40%
Large Business30%
Selected Work

Client Portfolio of Moonmana Games

Where their work concentrates - by industry, budget, and timeline.

Project Industry

Gaming100%
Major industry focus
Gaming

Project Cost

$100001 to $50000024%
$500000+12%
Not Disclosed65%
Common project cost
Not Disclosed

Project Timeline

1 to 25 Weeks65%
26 to 50 Weeks6%
51 to 100 Weeks29%
Typical timeline
1 to 25 Weeks

Clients: 18

Warner BrothersGlu Mobile - parent company EAAzerionSaber Interactive - parent company Embracer GroupLaguna GamesRollic - parent company ZyngaGameforgeRuby Games - parent company RovioDmarketAzur GamesParimatchHoma GamesTapNationLion StudiosCodaBeatshapersZplayMistplay

Portfolios: 17

Executive Interview

Executive Interview of Moonmana Games

Iana Tkachenko
Iana Tkachenko
Co-Founder & COO
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Kindly share your feedback on how Goodfirms has been doing so far in increasing your visibility among potential clients.

Goodfirms helps us to generate new business opportunities which leads to successful long-lasting client relationships and delivery of outstanding games.

Please introduce your company and give a brief about your role within the organization.

This is Iana Tkachenko, the Co-Founder & COO of Moonmana, a reputable European Game Development and Art Production Studio creating the highest quality games for international clients.

Over the past 14+ years, the company has successfully developed games for top industry leaders like Warner Brothers, Glu Mobile (parent company EA), Azerion, Saber Interactive (parent company Embracer Group), Laguna Games, Rollic (parent company Zynga), Gameforge, Ruby Games (parent company Rovio), and many more.

Moonmana is honored to be chosen as a long-term partner among Forbes TOP 13 List of the most valuable video game companies.

Moonmana strives to achieve sustainable growth with a pool of 70+ full-time employees, a global presence in over 6+ countries, and 70+ successful projects.

What is the story behind starting this company?

Moonmana was founded in 2008 by two young and devoted people passionate about games - Artyom Shpytiak and me, Iana Tkachenko.  It was a dream come true. As in perfect synergy, we combined our efforts, experience, and knowledge and built a successful company that has been developing high-quality games for more than 14 years.

By the time Artyom decided to establish Moonmana, he had been an experienced software developer, but game development was his true passion. So he started his journey as an indie developer creating games on his own and then founded a company that is still growing. Moonmana’s first successful game was our own IP Pirates of Everseas which earned $2 million. That was the turning point for the company.

Artyom is in charge of the company’s strategy and production departments, while my responsibility is the company's growth and customer success.

What is your company’s business model – in-house team or third-party vendors/outsourcing?

Moonmana works according to the business models of outsourcing and outstaffing. 
Outsourcing is a type of game development where a client hires another company for the development of certain tasks or the whole project scope: from planning to development and testing.
 
Outstaffing means hiring experienced professionals to work on the project under management of the client side.

Moonmana has offices in Poland and Spain. Our distributed team works from 7 countries: Spain, Poland, Italy, Cyprus, Turkey, Ukraine, and Kazakhstan. Overall, we have 70+ talented full-time employees.

How does your company differentiate itself from the competition?

We do our best to provide customers with exceptional high-quality services due to (backed by):
 
  • A unique experience of development of our own IPs. Our games have earned millions of dollars and reached the top charts. That is why we can share our expertise with clients and offer them proven solutions for releasing the next hit. 
  • Profound expertise and vast experience. We’ve been in the industry for more than 14 years and we are proud of 50+ successfully completed projects. We have established ourselves as a team of true experts, dedicated and creative professionals, ready to bring any game concept to life.  
  • Long-term partnership. Among our clients are Warner Brothers, Glu Mobile (parent company EA), Azerion, Saber Interactive (parent company Embracer Group), Laguna Games, Rollic (parent company Zynga), Gameforge, Ruby Games (parent company Rovio), Dmarket, Azur Games, Parimatch, Homa Games, TapNation, Lion Studios, Coda, Beatshapers, Zplay, Mistplay.
  • Transparent working process and constant communication. Clients are fully aware of each stage of the development cycle. We maintain constant contact with each client throughout the working process and provide quick responses.
  • High standards of project management and on-time delivery. We ensure the efficient working process and seamless delivery management necessary to provide top-notch game development services to our clients.

What industries do you generally cater to? Are your customers repetitive? If yes, what ratio of clients has been repetitive to you?

Among our clients, there are game publishers which hire us for certain services and game studios similar to us so we work on projects jointly.

Our clients are included in Forbes TOP 13 List of the most valuable video game companies. Moonmana is honored to be chosen as a long-term partner of well-known publicly listed companies.

A vast majority of our customers are repetitive - 90% of our partners are returning clients. Our clients stay with Moonmana as we always strive for bigger results, grow in terms of our experience and knowledge, and keep up with the latest industry trends and insights.

Please share some of the services that you offer for which clients approach you the most for?

Moonmana is mostly approached for Full-cycle game development, Engineering, and Art production.

Our full-cycle game development includes the following services:
 
  • Game design.
  • 2D & 3D art.
  • 2D & 3D animation.
  • UI/UX design.
  • Engineering.
  • QA.
We create games of various genres and for different platforms: iOS, Android, PC (Steam), XBOX, Playstation, and Nintendo.

What is your customer satisfaction rate according to you? What steps do you take to cater to your customer’s needs and requirements?

We are devoted to every project we work on, we go the extra mile to create really great games - with astonishing art, smooth gameplay, and regular updates.

The key to customer satisfaction is a clear understanding of the client's needs. For this, we follow a certain pattern in terms of the working process. Before we start the project, we hold meetings with leads, PMs, and a client to clarify all details and get a complete picture of the project. The next step is forming an estimate with a description of all the stages. Throughout the working process, we also organize daily or weekly meet-ups to obtain and analyze feedback.

What kind of support system do you offer to your clients for catering to their queries and issues?

We keep in touch with clients all the time throughout the whole working process. Apart from internal daily and weekly stand-ups, we have regular calls with clients, too. This is necessary for receiving feedback and providing a result that meets all the client's requirements and expectations. We also discuss our customers’ future plans to get ready for their upcoming projects.

What kind of payment structure do you follow to bill your clients? Is it Pay per Feature, Fixed Cost, Pay per Milestone (could be in phases, months, versions, etc.)

We follow various payment structures so each client can choose the interaction model that suits their needs and requirements best. Pay per Feature, Fixed Price, and Pay per Milestone are all available with us. Sometimes we practice mixing several models - it’s up to the client. We want to be flexible and achieve a mutually beneficial outcome.

Do you take in projects which meet your basic budget requirement? If yes, what is the minimum requirement? If no, on what minimum budget you have worked for?

We take in game development projects from $10,000. The cost always depends on several key factors such as the art style, genre, desired features, the number of specialists involved in the project, the customer’s requirements in terms of timing, and so on.

What is the price range (min and max) of the projects that you catered to in 2021?

In 2021 we worked on projects ranging from $10,000 to $500,000.

Where do you see your company in the next 10 years?

In the next 10 years, I believe Moonmana will get listed among the TOP worldwide game development companies. We are eager to participate in the development of the best-in-class AAA games. We plan to expand the range of our long-term partners and keep attracting more highly-skilled and talented experts to the team.

Where we are

Locations (2)

Offices where Moonmana Games operates.

Headquarter
Poland

Poland

Trzy Lipy 3b 80-172
Gdansk, Pomeranian Voivodeship 80070
Poland

Poland

Kartuska 278
Gdansk, Pomeranian Voivodeship