Varwin

We make VR technologies available to business

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About Us

Varwin is an innovative VR company offering its services to corporate clients since 2015. Our team consists of 50+ engineers, visual artists, strategists, and industry experts to offer its services independent of a client’s industry. The key advantage when partnering with Varwin is its proprietary XRMS, which empowers our clients to adapt and change the project objectives dynamically throughout the project without significant cost impacts.

The value of partnership

Varwin approaches every collaboration as a partnership. We are here to stay – with you.  

Building a VR solution is not the only challenge you are facing. Maintaining and further developing the initial solution is as important in today’s ever-changing environment. Therefore, we build partnerships which go beyond and above the project brief by supporting you throughout the VR product lifecycle.

How we work with you

  • Project initiation: Our sales team proposes a solution to you and captures all requirements together with you.

  • Project planning: Our project manager establishes the project-specific work environment and onboards the team.

  • Project execution: The responsible project manager reports to our clients and manages a team of various experts.

  • Project monitoring: The project manager ensures that the team has everything they need to deliver above expectation and within the timeline.

  • Project closing: We train you in using our platform for future adaptations as well as how to use the solution effectively. 

Industries we are active in

  • Oil & Gas

  • HSE

  • Manufacturing

  • Marketing

  • Museums & Galleries

  • Retail

  • Rigging

  • Logistics

  • Medicine

  • Education

NA
10 - 49
2015
Locations
United States
919 North Market St, Wilmington, Delaware 19801
+1 213 493 23 37
Cyprus
30 Gregoriou Xenopoulou, Limassol, Limassol 3106
89668612375

Focus Areas

Service Focus

100%
  • AR & VR Development

Client Focus

70%
30%
  • Large Business
  • Medium Business

Industry Focus

25%
25%
15%
10%
10%
10%
5%
  • Manufacturing
  • Oil & Energy
  • Education

Varwin Clients & Portfolios

Key Clients

  • TAPP Group
  • Uralchem
  • Teplocom
  • MTS
  • Jacobs Holding
  • FM Logistic

Uralchem
View Portfolio
Uralchem
  • Uralchem screenshot 1
Not Disclosed
20 weeks
Manufacturing

The simulation involves performing various manipulations to maintain the KP401 compressor, allowing Uralchem employees to immerse themselves in the work process in virtual reality. Varwin approaches every collaboration as a partnership. We are here to stay – with you.

Varwin Reviews

5.0 7 Reviews
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Anthony North

I was impressed by how they found ways to solve non-trivial problems!

Rating Breakdown

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  • Schedule & Timing
  • Communication
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Project Detail

$50001 to $200000
Completed

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Review Summary

Our team offers a solution for educational institutions that includes a set of equipment, software and teaching materials for the training of young innovative engineers. By the beginning of the pandemic and distance learning, we were faced with the need to digitize our learning process. We set two global tasks for the development team: first, to digitize real educational robots with their control units and behavior programming. Secondly, we needed a platform for the distribution of educational content based on digitized robots, within which it would be possible to conduct lessons and complete tasks on programming virtual robots. Varwin is one of the notable companies in its industry in recent times. We have heard a lot about their successful developments for large businesses in various industries. This is a professional team whose experience is impressive!

What was the project name that you have worked with Varwin?

VR digitization of EdTech robotics kits

Describe your project in brief

At the first stage, the Varwin team digitized our educational robots with the maximum detail of microcircuits and moving elements. A realistic physics of the behavior of robots was worked out, and logical blocks were duplicated in the VR space for their programming in accordance with real training instances. It soon became clear to us that this went beyond the simple digitization of the educational process. We decided to jointly implement a completely new VR product in the e-learning market. The existing Varwin xRMS project was chosen as the working platform.

What is it about the company that you appreciate the most?

Varwin provided the most realistic look and at the same time the models turned out to be as optimized as possible for use on mobile VR headsets.

Ultimately, our collaboration with Varwin didn't just help us digitize our robotics learning process - together with the team, we created an entirely

What was it about the company that you didn't like which they should do better?

Our partnership with Varvin has been so productive that I have absolutely nothing to recommend to them.

Jason Hart

They also implemented every little detail very meticulously, even what seemed insignificant to me.

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
  • Overall Rating

Project Detail

$10001 to $50000
Completed

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Review Summary

Working with oil can be dangerous, so any worker must bring all his actions to automaticity and be confident in them. Many industries have started to implement VR for pre-training to avoid unnecessary risks. After evaluating the productivity and economic benefits of this solution, our oil company decided to introduce a VR solution into the process of training employees. The VR module that we wanted to get had to solve several problems, such as: teaching new employees how to work with complex equipment, testing the knowledge of existing staff, and automating the process with the help of training courses. The Varwin team has developed for us a series of VR courses on technical work and emergency response in an oil field. We have received a solution in which the employee performs tasks, and the program evaluates the effectiveness of the solution in points.

What was the project name that you have worked with Varwin?

VR simulator for training Tank Stripping from Oil Sludge for a Private Oil Company

Describe your project in brief

The worker himself is in virtual reality, and the tasks reflect the details of his future work. Also, the coach monitors the process on behalf of the player on his 2D screen, and sees a table with points and individual problems of the student. There are many mechanics implemented in this project: liquid leaves stains on the ground, a shovel digs sand and can bury oil stains. The bucket fills with liquid when pressure is released. All this impresses with its realism. Inside the simulator, the capabilities of a tablet are implemented - this can be used in two modes: photo fixation of a violation and a list of tasks.

What is it about the company that you appreciate the most?

{"1":"I received weekly progress reports. We communicated in a way that was convenient for me: sometimes we talked on the phone, sometimes we used Zoom. ","2":"I was delighted with how the team approached non-routine problems such as fluid behavior in a simulator. ","3":"They are really very hardworking and careing in their development."}

What was it about the company that you didn't like which they should do better?

{"1":"I think Varwin should get into advertising and marketing since you can only find them through word of mouth right now."}

Kevin Avery

We are grateful to the Varwin developers for finding an effective solution to our problem

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
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Project Detail

$10001 to $50000
Completed

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Review Summary

Part of the company's work is carried out in warehouses, where employees operate forklifts and reach trucks. We noticed that employees who have worked for a year or more begin to drive sloppy and violate industrial safety. It was necessary to create a simulator for working on a forklift. Varwin were one of the few major players in the VR market at the time of the creation of our project.They were the provider who offered to make a demo as soon as possible. We are grateful to the Varwin developers for finding an effective solution to our problem and creating a demo version of the project in the shortest possible time.

What was the project name that you have worked with Varwin?

VR forklift simulator for a logistics company

Describe your project in brief

Varwin team created a demo version of the project, in which an employee can practice the mechanics of working on a forklift. According to the scenario, a person finds himself in the cabin of a reach truck in a warehouse, adjusts the steering wheel and pedals in height so that it is comfortable to work, and carries out the movement of goods. As a complication, obstacles may appear along the route, which must be correctly bypassed, according to safety regulations.

What is it about the company that you appreciate the most?

{"1":"Varwin rendered the forklift and completely transferred the control to the in-game steering wheel for PS4. ","2":" Cargoes have real behavior and physics, for example, a box can fall if you put it crookedly. "}

What was it about the company that you didn't like which they should do better?

{"1":"I hope that the team will continue to develop the VR direction and be on the cutting edge of technology."}

Dominic Gill

Perhaps this is one of the most knowledgeable teams in VR simulators.

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
  • Overall Rating

Project Detail

$50001 to $200000
Completed

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Review Summary

1,200 probationers come to the bank every year: just few people know how to properly communicate with customers, so we decided to implement a VR training pilot to evaluate the effectiveness of VR and reduce the number of people involved in training. From the very beginning, we had ready-made scripts for employees. Based on them, the Varwin team wrote four scenarios for the most frequent communications with the client, such as dissuading them from closing the card or winning over a negative client. As soon as the trainee puts on the helmet, instructions are immediately shown: how to turn on the helmet and start the program, which mode to choose, how to record your voice and respond to remarks. The VR pilot is a novel of sorts: the trainee puts on a helmet and immerses himself in communication with a virtual client.

What was the project name that you have worked with Varwin?

VR project for training probationers in a large private bank

Describe your project in brief

The VR pilot is a novel of sorts: the trainee puts on a helmet and immerses himself in communication with a virtual client. For example, a client wants to get a credit card, and the task of an employee is to properly build a dialogue. This is not an ordinary test where you need to select an option with one click: the trainee monitors the reaction of the interlocutor and pronounces phrases. When communicating with a client, there are a lot of long formulations, it is not always possible to answer in one word. Trainees must memorize all the phrases and use them skillfully.

What is it about the company that you appreciate the most?

What seems to be VR development for learning, Varwin impresses with the amount of experience.

Perhaps this is one of the most knowledgeable teams in VR simulators.

We were always in touch with our project manager and knew all the relevant information about the development process.

What was it about the company that you didn't like which they should do better?

Maybe Varwin should increase the number of developers. Although we had no problems with deadlines and our project was completed in less than 3 months

Findlay Peake

We were impressed by the capabilities of the Varwin tool - we can independently change the content inside the VR training thanks to this.

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
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Project Detail

$10001 to $50000
Completed

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Review Summary

More than 50 thousand people work at our factory, so it is difficult to keep track of everything that is happening. All employees must self-check their work environment and follow safety procedures. Accidents still happen despite the system of safety training for employees, so our Occupational Health Department is looking for additional ways to train. We paid attention to VR and decided to use this technology. Now we are successfully using the project to train employees. We plan to connect the platform from Varwin to our internal system in order to automatically receive the results of passing courses within the usual accounting systems. The Varvin team is making a module with statistics and analytics for our main office.

What was the project name that you have worked with Varwin?

VR simulator for safety training at a metallurgical factory

Describe your project in brief

The purpose of using the VR simulator is to teach factory employees to evaluate the workspace and to notice various kinds of violations. The task of employees is to go through the virtual locations of the factory with a tablet and take pictures of all violations. The Varwin team digitized and 3D modeled the seven workshops of the factory so a worker could move around them in VR and see everything as in reality. We wrote a scenario of violations, such as garbage, unnecessary objects in dangerous areas, violation of technical processes, etc. The training allows us to check even the correct equipment of a production employee drawn as an avatar.

What is it about the company that you appreciate the most?

Our team includes a project manager, three developers and two designers.

During business hours we Skype and chat on Slack, Trello is our tool for tracking progress.

We were impressed by the capabilities of the Varwin tool - we can independently change the content inside the VR training thanks to this.

What was it about the company that you didn't like which they should do better?

I have nothing to say about the improvements, as my experience with the team was pleasant and productive.

Deirdre Mills

We were deeply impressed that the team took the time to study the blueprints and archival photographs

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
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Project Detail

$50001 to $200000
Completed

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Review Summary

I'm the Head of the Museum of the World Ocean. In our exposition there is a deep-sea manned vehicle, which participated in a huge number of sea expeditions at a depth of 4,000 meters. The device is fully operational, but closed for viewing - visitors cannot look inside. Our guests have always been interested in what is inside the machine, so I thought it was a good idea to recreate the machine in a VR environment. We were deeply impressed that the team took the time to study the blueprints and archival photographs, as well as interview museum staff and deep-sea divers themselves. The Varwin team has earned the respect of all museum staff with their passion and attention to detail.

What was the project name that you have worked with Varwin?

Underwater mission in VR for the Museum of the World Ocean

Describe your project in brief

An underwater mission in VR takes the player about five minutes: during this time, he has time to read and listen to the task, find the object of study, swim up to it, study and photograph - and all this on board a uniquely digitized deep-sea vehicle. The project has become truly interactive, as visitors can not only see a deep-sea submersible, but also become its pilot by diving into the depths of the ocean in virtual reality. The project combines educational and entertainment functions: we put virtual reality glasses on the user, and he immediately gets into the cockpit of the submarine, where he can view it from the inside and solve several problems of searching for deep-sea inhabitants and artifacts.

What is it about the company that you appreciate the most?

We spent a lot of time together discussing the details of the project and working on archive materials.

Our Museum of the World Ocean now features a unique interactive exhibit thanks to the commitment and expertise of the Varvin team.

It is hugely popular with visitors and recreated in VR with scientific accuracy.

What was it about the company that you didn't like which they should do better?

I can't think of anything, so the team is probably at its best right now.

Yvonne Alsop

It was really nice and easy to communicate with the team and the speed of their development is really impressive!

Rating Breakdown

  • Quality
  • Schedule & Timing
  • Communication
  • Overall Rating

Project Detail

$10001 to $50000
In Progress

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Review Summary

The Varwin team implemented a VR quest for us, where players need to get out of the rooms in virtual reality. Each room has a puzzle or task that is connected with the innovative direction of our company. The scenario of the project tells about the world of the future, which has been invaded by digital copies and the main goal of the player is to save the world with us. Varwin specialists wrote the script and mechanics of the project as part of the project, and also drew landscapes, enemies and characters.

What was the project name that you have worked with Varwin?

Game VR quest for the telecommunications company at a tradeshow

Describe your project in brief

The HR department of our telecommunications company organizes exhibitions at various trade fairs. Their goal is to acquaint exhibitors with the company and to interest them for further employment. Our HR specialists decided to order a VR game project for use at exhibitions for a more exciting dating process. The goal is to acquaint the participants with our innovative directions, to evoke emotions, to be remembered with the help of game mechanics and an interactive scenario.

What is it about the company that you appreciate the most?

Our quest team consisted of a project manager and a number of developers.

It was really nice and easy to communicate with the team as they didn't use complex technical terms for non-technical users like us.

The speed of their development is really impressive! It took only a couple of months from project evaluation to the first working sample.

What was it about the company that you didn't like which they should do better?

Perhaps our project was a bit of a mess due to the tight deadlines we ourselves gave the team.

I would advise the team to be more strict with creative teams like ours.